Chapter 1 Introducing Karel the Robot In the 1970s, a Stanford graduate student named Rich Pattis decided that it would be easier to teach the fundamentals of programming if students could somehow ...
Karel is a programming environment designed to teach fundamental programming concepts in a simple, visual way. Students write C code to control a robot (Karel) that moves around a grid world, picks up ...
Abstract: This article introduces robot Karel programming as an assisted teaching method in program design courses. Robot Karel reduces the threshold of programming to enhance the degree of interest ...
Abstract: This article introduces robot Karel programming as an assisted teaching method in program design courses. Robot Karel reduces the threshold of programming to enhance the degree of interest ...