rres has been designed to package game assets (images, fonts, text, audio, models...) into a simple self-contained comprehensive format, easy to read and write, designed to load data in a fast and ...
Convert OBJ assets to glTF 2.0. Traditionally the .mtl file format describes the Blinn-Phong shading model. Meanwhile glTF 2.0 introduces physically-based materials. If the material type is known in ...
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