Piglit is a collection of automated tests for OpenGL implementations that aims at improving the quality of open source OpenGL drivers by providing developers with a simple means to perform regression ...
Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with ...
Graphical Processing Units (GPUs) are particularly problematiccomponents in embedded systems, especially when used for safetycritical systems where design ...
米Microsoftは11月17日(現地時間)、ARM版「Windows 10」(Windows 10 on ARM)向けに「OpenCL と OpenGL の互換機能パック」(OpenCL and OpenGL Compatibility Pack)をリリースした。現在、“Microsoft Store”から無償でダウンロード可能。 この互換機能パックは、「OpenCL」や「OpenGL ...
エイチアイは5月13日、OpenGL ES1.1に対応したソフトウェアの3D描画エンジン「MascotCapsule Renderion」を開発したことを発表した。5月末からの販売予定。 OpenGL ES対応のソフトウェア3D描画エンジンは、描画処理用のサブCPUであるグラフィックスアクセラレータが ...
FSFはSGIにさまざまな解決策を提案した――問題の条項をライセンスから削除する、ライセンスを全面的に書き直す、関連する各ソフトウェアに第2のライセンスとしてフリーライセンスをつけデュアルライセンスにする、ライセンスを作成したときにSGIが危ぐ ...
The Khronos Group has taken the to the stage at this year's SIGGRAPH conference to announce the launch of the OpenGL 4.1 specification, which the group hopes can give DirectX 11 a run for its money.
OpenGLshit related to OpenGL, the renderer or the display modeshit related to OpenGL, the renderer or the display mode Fire Emblem: Shin Monshou no Nazo (CRC32: B6AF36B5), also known as FE12 or FE New ...
How about that for a headline? News from SGI late last week that SGI is making changes to the terms under which it is releasing some of its graphics IP: As software developers the world over prepare ...
Valve has released its 'ToGL' Direct3D to OpenGL translation layer software. Previously used in its DOTA2 game, it is thought that Valve's move will make it easy for other developers to port games ...
It is a free benchmarking software for Windows XP / Vista that allows you to perform OpenGL benchmarks and GPU stress tests (recording stability and temperature changes during overclocking). This ...
id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior ...
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