「Android」向けゲームの進化を望む人に朗報だ。少なくとも「Android 2.0」搭載の携帯端末では、進化が早まるかもしれない。 Googleは米国時間3月8日、「Android Native Developer Kit(NDK)」の第3リリースを公開した。この最新版「Android NDK r3」では、プログラマーが ...
Futuremark が Android 用ベンチマークアプリ「3DMark for Android」を v1.5.3263 にアップデートしました。今回のアップデートでは、Android TV をサポートし、Nexus Player や Sony の新型 BRAVIA の Android TV モデルのグラフィックス性能を測定できるようになったほか、OpenGL ES 3.0 ...
The team behind the Asahi Linux project, which aims to support Linux on Apple Silicon Macs, has achieved a major milestone: its open-source graphics driver now fully supports up to OpenGL 4.6 and ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
After taking a brief holiday break, Apple managed to release the first developer beta of Mac OS X 10.6.3 last week. Among the 221 code changes, there appears to be some initial support for parts of ...
A forward renderer using node hierarchy to render meshes. Limits number of passes in order to reach high fps in 4-8K resolution and on mobile devices. The renderer is written in pure Java and uses ...
I understand why it works in browsers with WebGL, but it appears that if your hardware doesn't natively support Vulkan, as the Mali 400 GPU in my PinePhone does not, you cannot use Ruffle. My phone is ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...