This repository contains examples and projects demonstrating the use of the Abstract Window Toolkit (AWT) in Java. AWT is a set of APIs for building graphical user interfaces (GUIs) in Java ...
Three Java AWT "games" used as homework for my university class. In src directory are 3 packages for 3 apps, one being just a PacMan map designer, one being a sort of Ball vs Block game, and one being ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. java.awt.event Provides interfaces and classes for dealing with different types of events fired ...
The root event class for all AWT events. This class and its subclasses supercede the original java.awt.Event class. Subclasses of this root AWTEvent class defined outside of the java.awt.event package ...