Very rarely, in the Android app that I'm developing, I see SDL_CreateWindow fail with "Could not fetch native window". I can never reproduce the error, but I am interested in tracking it down and ...
calling SDL_CreateWindow(..., flags=SDL_WINDOW_OPENGL): this will ultimately lead to an "indirect call to null". I have a working patch for SDL2 (Note: in SDL3, the handling of EGL/emscripten was ...
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